<li><a href='#Pixel-formats'> Pixel formats</a></li>-->
<li><a href='#Shortcut_coverage'> Shortcut Coverage</a></li>
- <li><a href='#Environment'> Environment</a></li
+ <li><a href='#Environment'> Environment</a></li>
<li><a href='#Extending'> Extending</a></li>
<li><a href='#DirectoryOverview'> Directory Overview</a></li>
<!--<li><a href='#ColorManagement'>Color Management</a></li>-->
</ul>
</div>
-<a name='Babl'></a>
+<div><a name='Babl'></a></div>
<div class='paper'>
<div class='content'>
<p>It allows converting between different methods of storing <a href='http://en.wikipedia.org/wiki/Pixel'>pixels</a> known as <em>pixel formats</em> that have
with different bitdepths and other data representations, color models and
- component permutations.
+ component permutations.</p>
<p> A vocabulary to formulate new <em>pixel formats</em> from existing
primitives is provided as well as the framework to add new color models and
<li>ANSI C, works on win32, linux and mac, 32bit and 64bit systems.</li>
<li>Extendable with new formats, color models, components
and datatypes.</li>
- <li>Reference 64bit floating point conversions for datatypes and color models.
+ <li>Reference 64bit floating point conversions for datatypes and color models.</li>
</ul>
<p><a href='http://www.gegl.org/'>GEGL</a> through <a
const Babl *srgb = <span class='function'>babl_format</span> <span class='paren'>(</span><span class='string'>"R'G'B' u8"</span><span class='paren'>)</span>;
const Babl *lab = <span class='function'>babl_format</span> <span class='paren'>(</span><span class='string'>"CIE Lab float"</span><span class='paren'>)</span>;
-const Babl *rgb_to_lab_fish = </span><span class='function'>babl_fish</span> <span class='paren'>(</span>srgb, lab);
+const Babl *rgb_to_lab_fish = <span class='function'>babl_fish</span> <span class='paren'>(</span>srgb, lab);
float *lab_buffer;
unsigned char *srgb_buffer;
...... do operation in lab space ........
-<span class='function'>babl_process</span> <span class='paren'>(</span><span class='function'>babl_fish</span><span class='paren'>(</span>lab, srgb</span><span class='paren'>)</span>,
+<span class='function'>babl_process</span> <span class='paren'>(</span><span class='function'>babl_fish</span><span class='paren'>(</span>lab, srgb<span class='paren'>)</span>,
lab_buffer, srgb_buffer, pixel_count<span class='paren'>);</span>
/* the data has now been transformed back to srgb data */</pre>